Modular Vehicle System
About Project
This modular vehicle system is fully replicated and ready to be used seamlessly in multiplayer games.
It includes driving inputs and examples of both 2-seater and 4-seater car blueprints. Along with 5 different modules that can be expanded upon. These modules allow for the creation of entirely modular vehicles by placing them wherever desired, while the driver and passenger seats enable both to travel smoothly within the vehicle.
Replicated
Chasis:
The chassis module serves as a foundational element underneath the vehicle.
Passenger Seat:
The passenger seat module is the module that allows passengers to board the vehicle.
Cockpit:
The cockpit module is the module that allows the driver to drive the vehicle.
Engine:
The engine module is essential for the operation of the vehicle.
Flatbed:
The flatbed module is a transportation unit on the back of a vehicle.
Overview:
What We Learned
Through this project, we learned how to create a multiplayer vehicle system using the Unreal Engine Chaos Vehicles plugin, allowing players to both ride as drivers and passengers.
Additionally, we honed our skills in crafting modular vehicle setups, facilitating effortless customization through the integration of diverse module options. Working with example blueprints for different seating configurations further deepened our comprehension of player interactions within vehicles.
While creating the multiplayer vehicle system, we encountered and addressed several bugs and challenges. These experiences taught us valuable lessons in debugging and problem-solving, enhancing our understanding of multiplayer networking intricacies in Unreal Engine.